Video Game - 2025
Role: Lead Artist, Concept Artist, Character Artist, Background Artist, Animator, UI/UX designer, Graphic designer, Unity developer
This game is our love letter to adventure games. I grew up playing the classics, and we wanted to capture the spirit of the ’90s. My role in this project was broad—from the initial concepts to the finished art for the characters and environments, as well as storyboarding and animating most of what you see in the game. We assembled the game in Unity, where I also implemented all the assets, handled rigging, and created animations. The game features over 80 custom cutscenes, some showcasing rich frame-by-frame animation and others using puppet animation that mimics hand-drawn movement. I documented the entire art process in this artbook, which we also published.Grab it here: https://store.steampowered.com/app/3786870/Elroy_and_the_Aliens_Artbook/.